More than 2 years of professional experience working in VFX and using Unreal Engine in
Production. My primary creative focus is 3D Photorealistic Environment Artwork. I have extensive skills in creating
Cinematic scenes and optimizing materials and shaders for maintaining
physical correctness as well as keeping with technical restraints and
budget.
Jan 2022 - Present DNEG
3D Environment Generalist
DNEG has allowed me to play a crucial role in the creation of immersive and captivating visual environments for some of the most exciting projects in the entertainment industry.
Feb 2021 - Dec 2021 Gill Media Studio
Unreal Engine Artist
Worked as an environment artist and was responsible for layout and
environment for an upcoming in-house CGI feature film.
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