More than 3 years of professional experience working in VFX and using Unreal Engine in
Production. My primary creative focus is 3D Photorealistic Environment Artwork. I have extensive skills in creating
Cinematic scenes and optimizing materials and shaders for maintaining
physical correctness as well as keeping with technical restraints and
budget.
July 2024 - Present LOST FERRY INTERACTIVE (Freelance)
Level Designer
At Lost Ferry Interactive, I contributed as a Level Designer on an exciting, yet-to-be-released gamecurrently in development. My role involved creating engaging and immersive levels that balanced gameplay mechanics with artistic vision. I implemented feedback to refine layouts, gameplay flow, and environmental storytelling, making each level a compelling piece of the game world.
Jan 2022 - Present DNEG
3D Environment Generalist
DNEG has allowed me to play a crucial role in creating immersive and captivating visual environments for some of the most exciting projects in the entertainment industry.
Feb 2021 - Dec 2021 Gill Media Studio
Unreal Engine Artist
Worked as an environment artist and was responsible for layout and
environment for an upcoming in-house CGI feature film.
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